[{"data":1,"prerenderedAt":43},["ShallowReactive",2],{"tool-particle-pack":3},{"id":4,"title":5,"accent":6,"body":7,"description":13,"extension":29,"image":30,"meta":31,"navigation":32,"order":33,"path":34,"seo":35,"source":36,"stem":37,"tagline":38,"tasks":39,"useWhen":41,"__hash__":42},"tools\u002Ftools\u002Fparticle-pack.md","Particle Sprite Pack","#C9A24A",{"type":8,"value":9,"toc":25},"minimark",[10,14,22],[11,12,13],"p",{},"The particle textures every 2D game needs, without opening an image editor. Pick a shape, set size, softness and falloff, choose how many grey levels to keep and how much dither. Output is a white PNG with the shape in the alpha channel, so the particle's colour ramp does the tinting.",[11,15,16,17,21],{},"Up to eight frames, each with its own shape and settings. Download sheet lays them out side by side for an ",[18,19,20],"code",{},"AnimatedTexture"," or a random-frame emitter.",[11,23,24],{},"Same shell as the light sprite tool: presets, custom dither patterns, works offline from one HTML file.",{"title":26,"searchDepth":27,"depth":27,"links":28},"",2,[],"md","\u002Ftools\u002Fparticle-pack.png",{},true,3,"\u002Ftools\u002Fparticle-pack",{"title":5,"description":13},null,"tools\u002Fparticle-pack","Dots, sparks, rings, stars and smoke puffs for particle systems. One shape per frame, one sheet out.",[40],"fx","You want particle sprites like dots, sparks, rings or smoke puffs without opening an image editor.","mJJ1XKZFdLzNP2w5uOBZe-Kv49_psgImhqz1OG3LJ78",1790065742498]